This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHubThe Meshy: Texture Node applies AI-generated textures to a 3D model. It takes a task ID from a previous Meshy 3D generation or conversion node and uses either a text description or a reference image to create new textures for the model. The node outputs the textured model in GLB and FBX file formats.
Inputs
Parameter Constraints:
- You must provide either a
text_style_promptor animage_style, but you cannot provide both at the same time. - The
text_style_promptis limited to a maximum of 600 characters.